The app shipped the Flutter template's blue F, which said nothing about what it does and did not match the interface. The launcher icon is now a white cloud on the same seed blue the app themes itself with, so the two read as one product. The icon is drawn rather than hand-edited: tool/generate_icon.py renders it from signed distance fields — a union of three circles and a rounded box — using only the standard library, so regenerating it needs no image toolchain. The shape's framing is derived from its own bounding box, which is what keeps it centred; maintaining the bounds separately from the shape had it drifting off-centre. Adds the adaptive icon and the Android 13 monochrome layer, which were missing entirely. The generator frames the cloud against the 72dp the launcher mask always keeps and adaptive_icon_foreground_inset is 0, so the layer is not shrunk twice and the icon reads at the same size as its neighbours on a home screen. Verified on the emulator: the cloud appears in the app drawer and holds its shape down to 48px. docs/architecture.md records how to regenerate it, including the flutter_launcher_icons 0.14.4 bug that writes a string into a boolean Xcode setting and needs reverting by hand afterwards. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Architecture
Shape of the system
DPC radar API ──┐
│ (worker only: origin header, presigned S3, 5-min cadence)
ARPA CAP feed ──┤
▼
Python worker ──► object storage / CDN
(crop, reproject, manifest.json
colourise, render) frames/*.png
alerts.json
cells.json
│
▼
Flutter app ──► OpenFreeMap (base map tiles)
The app never talks to DPC or ARPA directly. Both would be rate-limited by thousands of clients, DPC presigned URLs expire in minutes, and the rasters are whole-Italy GeoTIFFs that a phone should not decode. The worker is the only client of those services, and it fans out through a CDN.
The base map is the one exception, and it is not our data: OpenFreeMap serves public OpenStreetMap vector tiles with no key and no limits, and proxying them through our own infrastructure would add cost and latency for nothing.
Monorepo
Nuvolari/
├─ app/ Flutter application (Dart package "nuvolari")
├─ backend/ Python worker
├─ docs/ this documentation
└─ tool/ verification and asset-generation scripts
App layers
lib/
├─ core/ cross-cutting, no feature knowledge
│ ├─ config/ Env (dart-define), feature flags
│ ├─ region/ RegionConfig + asset loader
│ ├─ net/ Dio client, User-Agent and retry interceptors
│ ├─ cache/ FrameCache (disk + memory LRU)
│ └─ l10n/ localisation plumbing
├─ data/ one folder per domain, each exposing an interface
│ ├─ radar/ RadarSource + Dpc/Arpa/Mock implementations + models
│ └─ alerts/ AlertSource + ArpaCap implementation
├─ features/ one folder per screen or coherent UI area
│ ├─ map/ timeline/ places/ settings/ alerts/ sources/
└─ l10n/ app_it.arb (template)
Dependencies point inwards: features depends on data, data depends on core,
core depends on nothing in the app. A feature never imports another feature.
The adapter seam
abstract interface class RadarSource {
Future<RadarManifest> getLatestManifest();
Future<List<RadarFrame>> getFrames();
}
Three implementations:
| Implementation | Status | Purpose |
|---|---|---|
MockRadarSource |
active | Synthetic frames from assets. Runs with no network and no credentials — the default in tests and in demo mode. |
DpcRadarSource |
active | Reads manifest.json and PNG frames from our CDN. |
ArpaRadarSource |
disabled stub | Placeholder until ARPA authorization exists. Throws if constructed while its feature flag is off. |
The active source is resolved from the region config plus a runtime flag, so switching
sources is configuration, never a code change. AlertSource follows the same pattern.
Because MockRadarSource is a first-class implementation rather than test scaffolding,
the whole UI — timeline, scrubbing, prefetch, cache eviction, degraded states — is
exercisable offline.
Data contract
manifest.json, published by the worker and consumed by the app:
{
"region": "piemonte",
"product": "VMI",
"generatedAt": 1758706260000,
"bbox": [6.55, 43.95, 9.30, 46.55],
"crs": "EPSG:3857",
"frames": [
{ "ts": 1758706200000, "url": "frames/VMI/1758706200000.png" }
],
"legend": {
"unit": "dBZ",
"stops": [{ "value": 5, "color": "#4FA3D1" }]
},
"attribution": "Radar-DPC — CC BY-SA"
}
Frame URLs are relative to the manifest so the whole tree can be moved between hosts. The legend travels with the data: the app draws whatever the worker produced rather than hardcoding a palette that could drift from the rendering.
Degradation
Failure is normal here — the worker can be behind, a frame can be missing, the phone can be offline. The rules:
- Manifest unreachable → keep the last good manifest from cache, show a "dati non disponibili" banner with the age of the newest frame.
- Individual frame missing → hold the previous frame in the timeline; never a blank map.
- No frames at all → the base map and the alerts still work; only the radar layer is empty.
- Base map tiles unreachable → MapLibre draws what it has; the radar overlay is positioned geographically, not relative to the tiles, so it stays correct.
- Animation stops when the app leaves the foreground (
AppLifecycleState) so a backgrounded app never burns battery prefetching.
The banner always states when the data is from. Stale radar shown as if current is worse than no radar.
Privacy by construction
No user location ever reaches a server. Rain notifications work by the device subscribing to FCM topics named after geographic cells — the subscription happens on the device, so the backend holds no user records at all. With no advertising and no forecast provider, nothing about the user leaves the device except the area the map is looking at, which is inherent to any hosted base map.
Launcher icon
The icon is a white cloud on the app's seed blue #1F6FB2, so the launcher and the
interface are recognisably the same product. It is drawn, not hand-edited:
tool/generate_icon.py renders it from signed distance fields — a union of three
circles and one rounded box — and writes two 1024px sources into app/assets/icon/.
Those sources are not listed in the pubspec assets: block: they feed the build and are
never bundled into the app.
flutter_launcher_icons fans them out to the Android densities, the adaptive icon, the
Android 13 monochrome layer and the iOS set, all of which are committed.
To change it:
python tool/generate_icon.py
cd app && dart run flutter_launcher_icons
Two things to know before doing that.
The generator owns the framing. An adaptive layer is 108dp of which only the central
72dp survives the launcher's mask, so ADAPTIVE_WIDTH is measured against that safe zone
and adaptive_icon_foreground_inset is set to 0. Left at its default of 16 the tool
would inset the layer a second time and the icon would read visibly smaller than every
other one on the home screen.
flutter_launcher_icons 0.14.4 corrupts an unrelated Xcode setting. ios.dart:340
rewrites the value of any line containing ASSETCATALOG, so it writes AppIcon into
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS, which is a boolean.
Check git diff app/ios/Runner.xcodeproj/project.pbxproj after running it and restore
those lines to YES. It also minifies AppIcon.appiconset/Contents.json onto one line;
re-indenting it keeps the file reviewable.