Aggiunta configurazione base per l'app Android

Implementate le configurazioni iniziali in `AndroidManifest.xml` e `Nuvolari.csproj`.
Creata la classe `MainActivity` per gestire la mappa con `SearchView` per la ricerca di luoghi.
Definiti i layout in `activity_main.axml` e `activity_main.xml`.
Aggiunti file di risorse per le icone dell'app e creato `ic_launcher_background.xml` per il colore di sfondo.
Definiti i testi dell'app in `strings.xml`.
This commit is contained in:
2025-08-17 22:47:44 +02:00
parent 3d482329d0
commit 7a45880059
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.nuvolari" android:versionCode="1">
<application android:allowBackup="true" android:icon="@mipmap/appicon" android:label="Nuvolari" android:supportsRtl="true"></application>
<uses-permission android:name="android.permission.INTERNET" />
</manifest>

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Nuvolari/MainActivity.cs Normal file
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using Android.App;
using Android.OS;
using Android.Gms.Maps;
using Android.Gms.Maps.Model;
using Android.Widget;
using Android.Locations;
using System.Threading.Tasks;
using System.Linq;
/*
* IDEE:
* Fare una versione molto base dell'app senza troppe funzionalità, giusto per mostrare una mappa.
* Fare poi una versione con più funzionalità, ma con pubblicità per guadagnare qualcosa da quello.
*/
namespace Nuvolari
{
[Activity(Label = "@string/app_name", MainLauncher = true)]
public class MainActivity : Activity, IOnMapReadyCallback
{
private MapFragment? mapFragment;
private GoogleMap? googleMap;
private SearchView? searchView;
protected override void OnCreate(Bundle? savedInstanceState)
{
base.OnCreate(savedInstanceState);
// Usa il layout personalizzato con SearchView e MapFragment
SetContentView(Resource.Layout.activity_main);
// Ottieni riferimenti ai componenti UI
searchView = FindViewById<SearchView>(Resource.Id.searchView);
mapFragment = FragmentManager.FindFragmentById(Resource.Id.map) as MapFragment;
mapFragment?.GetMapAsync(this);
// Gestione ricerca
if (searchView != null)
{
searchView.QueryTextSubmit += async (s, e) =>
{
var query = e?.Query ?? string.Empty;
await SearchAndMoveToLocationAsync(query);
searchView.ClearFocus();
};
}
}
public void OnMapReady(GoogleMap map)
{
googleMap = map;
// Imposta solo la navigazione base (scroll/zoom)
googleMap.UiSettings.CompassEnabled = false;
googleMap.UiSettings.MapToolbarEnabled = false;
googleMap.UiSettings.MyLocationButtonEnabled = false;
// Posizione iniziale: Milano
var position = new LatLng(45.4642, 9.19);
googleMap.MoveCamera(CameraUpdateFactory.NewLatLngZoom(position, 10));
}
private async Task SearchAndMoveToLocationAsync(string query)
{
if (string.IsNullOrWhiteSpace(query) || googleMap == null)
return;
var geocoder = new Geocoder(this);
#pragma warning disable CA1422 // Suppress warning for obsolete API on Android 33+
var addresses = await Task.Run(() => geocoder.GetFromLocationName(query, 1));
#pragma warning restore CA1422
var address = addresses?.FirstOrDefault();
if (address != null)
{
var latLng = new LatLng(address.Latitude, address.Longitude);
RunOnUiThread(() =>
{
googleMap?.AnimateCamera(CameraUpdateFactory.NewLatLngZoom(latLng, 10));
});
}
else
{
RunOnUiThread(() =>
{
Toast.MakeText(this, "Luogo non trovato", ToastLength.Short).Show();
});
}
}
}
}

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Nuvolari/Nuvolari.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-android</TargetFramework>
<SupportedOSPlatformVersion>21</SupportedOSPlatformVersion>
<OutputType>Exe</OutputType>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<ApplicationId>com.companyname.Nuvolari</ApplicationId>
<ApplicationVersion>1</ApplicationVersion>
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<!--
Enables trim analyzers and full trimming during Release mode.
To learn more, see: https://learn.microsoft.com/dotnet/core/deploying/trimming/trimming-options#trimming-granularity
-->
<TrimMode>full</TrimMode>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Xamarin.GooglePlayServices.Maps" Version="119.2.0.1" />
</ItemGroup>
</Project>

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Nuvolari/Nuvolari.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.13.35931.197 d17.13
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nuvolari", "Nuvolari.csproj", "{B6CEEA40-2867-4F58-96EA-BB986DE9489C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B6CEEA40-2867-4F58-96EA-BB986DE9489C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B6CEEA40-2867-4F58-96EA-BB986DE9489C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B6CEEA40-2867-4F58-96EA-BB986DE9489C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B6CEEA40-2867-4F58-96EA-BB986DE9489C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {646B2C8A-0EA4-4133-AB5A-3C6DD1D72D94}
EndGlobalSection
EndGlobal

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Images, layout descriptions, binary blobs and string dictionaries can be included
in your application as resource files. Various Android APIs are designed to
operate on the resource IDs instead of dealing with images, strings or binary blobs
directly.
For example, a sample Android app that contains a user interface layout (main.xml),
an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
would keep its resources in the "Resources" directory of the application:
Resources/
drawable/
icon.png
layout/
main.xml
values/
strings.xml
In order to get the build system to recognize Android resources, set the build action to
"AndroidResource". The native Android APIs do not operate directly with filenames, but
instead operate on resource IDs. When you compile an Android application that uses resources,
the build system will package the resources for distribution and generate a class called "Resource"
(this is an Android convention) that contains the tokens for each one of the resources
included. For example, for the above Resources layout, this is what the Resource class would expose:
public class Resource {
public class Drawable {
public const int icon = 0x123;
}
public class Layout {
public const int main = 0x456;
}
public class Strings {
public const int first_string = 0xabc;
public const int second_string = 0xbcd;
}
}
You would then use Resource.Drawable.icon to reference the drawable/icon.png file, or
Resource.Layout.main to reference the layout/main.xml file, or Resource.Strings.first_string
to reference the first string in the dictionary file values/strings.xml.

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<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent">
<SearchView
android:id="@+id/searchView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:queryHint="Cerca città o luogo" />
<fragment
android:id="@+id/map"
android:name="com.google.android.gms.maps.MapFragment"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1" />
</LinearLayout>

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<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:text="@string/app_text"
/>
</RelativeLayout>

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<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@mipmap/appicon_background" />
<foreground android:drawable="@mipmap/appicon_foreground" />
</adaptive-icon>

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<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@mipmap/appicon_background" />
<foreground android:drawable="@mipmap/appicon_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="ic_launcher_background">#2C3E50</color>
</resources>

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<resources>
<string name="app_name">Nuvolari</string>
<string name="app_text">Hello, Android!</string>
</resources>